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		| Chilton   Member
 
 Posts: 138
 Threads: 9
 Joined: Sep 2010
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			| Why is this lock script not working? 
 
				In the level, the key will not unlock the doors. Not even one. And i cant work out why. 
Any aid is appreciated.
 Quote:void OnStart(){
 AddUseItemCallback("", "KeyLobby", "Door1", "UsedKeyOnDoor1", true);
 AddUseItemCallback("", "KeyLobby", "Door2", "UsedKeyOnDoor2", true);
 AddUseItemCallback("", "KeyLobby", "Door3", "UsedKeyOnDoor3", true);
 }
 
 void UsedKeyOnDoor1(string &in asItem, string &in asEntity)
 {
 SetSwingDoorLocked("Door1", false, true);
 PlaySoundAtEntity("", "unlock_door", "Door1", 0, false);
 }
 
 void UsedKeyOnDoor2(string &in asItem, string &in asEntity)
 {
 SetSwingDoorLocked("Door2", false, true);
 PlaySoundAtEntity("", "unlock_door", "Door2", 0, false);
 }
 
 void UsedKeyOnDoor3(string &in asItem, string &in asEntity)
 {
 SetSwingDoorLocked("Door3", false, true);
 PlaySoundAtEntity("", "unlock_door", "Door3", 0, false);
 }
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	| 02-19-2011, 06:45 AM |  |  
	
		| Selyp   Member
 
 Posts: 210
 Threads: 19
 Joined: Feb 2011
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			| RE: Why is this lock script not working? 
 
				If I remember correctly I think you need to do SetSwingDoorLocked("NameOfDoor", false, false);
 I believe what you are doing is having the key Lock the door instead of Unlock the door. Does the sound play?
 
				
(This post was last modified: 02-19-2011, 08:18 AM by Selyp.)
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	| 02-19-2011, 08:17 AM |  |  
	
		| Chilton   Member
 
 Posts: 138
 Threads: 9
 Joined: Sep 2010
 Reputation: 
0
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			| RE: Why is this lock script not working? 
 
				 (02-19-2011, 08:17 AM)Selyp Wrote:  If I remember correctly I think you need to do SetSwingDoorLocked("NameOfDoor", false, false);
 I believe what you are doing is having the key Lock the door instead of Unlock the door. Does the sound play?
 
A sound plays, yes... 
Ill alter the script
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	| 02-19-2011, 09:34 AM |  |  
	
		| Chilton   Member
 
 Posts: 138
 Threads: 9
 Joined: Sep 2010
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			| RE: Why is this lock script not working? 
 
				BAH im an idiot. The doors are Level Doors, and thats a script for regular doors.*Facekick*
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	| 02-20-2011, 09:57 AM |  |  
	
		| Selyp   Member
 
 Posts: 210
 Threads: 19
 Joined: Feb 2011
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			| RE: Why is this lock script not working? 
 
				 (02-20-2011, 09:57 AM)Chilton Wrote:  BAH im an idiot. The doors are Level Doors, and thats a script for regular doors.*Facekick*
 
Ha it took me a while to figure that one out once too.    
  Atlantia - An Amnesia: The Dark Descent Full Conversion Mod
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	| 02-20-2011, 10:15 AM |  |  |