Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 8 Vote(s) - 2.75 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Castle Maksym (Full Release!)
Puriel Offline
Junior Member

Posts: 20
Threads: 0
Joined: Mar 2011
Reputation: 0
#21
RE: Castle Maksym (Full Release!)

(03-18-2011, 12:22 AM)Dark Knight Wrote:
(03-18-2011, 12:19 AM)Puriel Wrote: Like I said in my review I actually didn't have problems with the chapel door and I just downloaded the game today, perhaps something is triggering it earlier in the game? Like if you move rock A than rock B doesn't move. Just throwing out ideas.

so, you have version 1.0.0. or 1.0.1 of ATDD?
I have whatever the latest version is, steam is set to automatically keep my games up to date so if 1.0.0 or 1.0.1 is the latest version then yes.
03-18-2011, 12:35 AM
Find
lightmatt Offline
Junior Member

Posts: 14
Threads: 1
Joined: Feb 2011
Reputation: 0
#22
RE: Castle Maksym (Full Release!)

http://www.youtube.com/watch?v=zMlA5-G0WJI

I fell through the map at the end, and ended up having to reload the map.
(This post was last modified: 03-18-2011, 07:20 AM by lightmatt.)
03-18-2011, 05:04 AM
Find
Ghostflame Offline
Member

Posts: 152
Threads: 0
Joined: Mar 2011
Reputation: 0
#23
RE: Castle Maksym (Full Release!)

I like the fact that there was a lot of interaction, like holding the hammer to what you want destroyed, that was cool. Oh and I like the much more pronounced role the monsters had. Unfortunately, the water lurker part was exceedingly easy so maybe you could make any encounters with it in the future more challenging? Ben... you are such a moron Wink
03-19-2011, 10:34 PM
Find
Pandemoneus Offline
Senior Member

Posts: 328
Threads: 2
Joined: Sep 2010
Reputation: 0
#24
RE: Castle Maksym (Full Release!)

(03-18-2011, 05:04 AM)lightmatt Wrote: http://www.youtube.com/watch?v=zMlA5-G0WJI

I fell through the map at the end, and ended up having to reload the map.

You didn't really have to reload the map.
When you wait like 10 seconds, you die and respawn at the last PlayerStart.

03-19-2011, 11:52 PM
Find
HumiliatioN Offline
Posting Freak

Posts: 1,179
Threads: 64
Joined: Dec 2010
Reputation: 18
#25
RE: Castle Maksym (Full Release!)

I tested it. It was very good and original someways maybe little more brain thinking.. and puzzle parts otherwise.. 4/5 map IMO rating Smile

“Life is a game, play it”
03-20-2011, 10:39 AM
Find
Need4Power Offline
Member

Posts: 180
Threads: 1
Joined: Jan 2011
Reputation: 2
#26
RE: Castle Maksym (Full Release!)

Any fix for the problem with the chapel door?
The custom story is great,i wish i could continue to play,but i can't open the chapel Sad
03-22-2011, 06:47 PM
Find
Viperdream Offline
Member

Posts: 124
Threads: 16
Joined: Jan 2011
Reputation: 0
#27
RE: Castle Maksym (Full Release!)

The current version should fix all the problems

03-22-2011, 08:17 PM
Find
ZxBrad Offline
Member

Posts: 140
Threads: 29
Joined: Mar 2011
Reputation: 0
#28
RE: Castle Maksym (Full Release!)

Where do i find the cup at the chapel. PLZ i need helpHuh

WARNING: Noob Doesn't Know How To Script.
[Image: xcn384.gif]

03-22-2011, 11:49 PM
Find
Viperdream Offline
Member

Posts: 124
Threads: 16
Joined: Jan 2011
Reputation: 0
#29
RE: Castle Maksym (Full Release!)

Spoiler below!

It's a grail, it should be on the altar


03-22-2011, 11:51 PM
Find
ZxBrad Offline
Member

Posts: 140
Threads: 29
Joined: Mar 2011
Reputation: 0
#30
RE: Castle Maksym (Full Release!)

(03-22-2011, 11:51 PM)Viperdream Wrote:
Spoiler below!

It's a grail, it should be on the altar


Ive seen that cup. But wat do i do with it.
ThxBig Grin

WARNING: Noob Doesn't Know How To Script.
[Image: xcn384.gif]

03-23-2011, 06:27 PM
Find




Users browsing this thread: 5 Guest(s)