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Question on total conversion/animations and models?
Doctorcheese Offline
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#1
Question on total conversion/animations and models?

So i have started working on a mod which i have big plans for. So im pretty much just wondering if i can make my own animations/models and import them to Amnesia? Or would i have to make one of those Total Conversions they mention in the wiki? Also i have just started with animation and modeling so i dont know much at all about it. Im not planning on animating new enemies though, it will take a long time until im that experienced unless i would get someone to work with me in the future of course.

So would i have to make some changes to be able to import that stuff?

''Sick, twisted child... You'll burn for this!''
(This post was last modified: 03-29-2011, 05:57 PM by Doctorcheese.)
03-29-2011, 05:42 PM
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MrBigzy Offline
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#2
RE: Question on total conversion/animations and models?

Nope, don't need a full conversion. Tutorial is here: http://wiki.frictionalgames.com/hpl2/tut...loutsource
03-29-2011, 06:03 PM
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Doctorcheese Offline
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Posts: 272
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#3
RE: Question on total conversion/animations and models?

(03-29-2011, 06:03 PM)MrBigzy Wrote: Nope, don't need a full conversion. Tutorial is here: http://wiki.frictionalgames.com/hpl2/tut...loutsource

Ah, thank you. I must have missed that!

''Sick, twisted child... You'll burn for this!''
03-29-2011, 06:08 PM
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