LucaP1000 
 
 
		
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Asking for a custom map 
			 
			
				I'd like to create a project. I always wanted to make a custom story with brennenburg actually as a "normal" castle, without monsters and the shadow's red thingy, i mean, editing the maps so the castle looks normal and you can explore it with no story, etc. The problem is this: i barely have any editing experience with Amnesia  , and i'd like someone joining the project. Say your opinion!
			  
			
			
 
			
				
(This post was last modified: 06-08-2011, 03:10 PM by LucaP1000.)
 
				
			 
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	| 06-08-2011, 03:09 PM  | 
	
		
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		ferryadams10 
 
 
		
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RE: Asking for a custom map 
			 
			
				Just remove everything in the hps file except for void OnStart(){}, void OnEnter(){} and void OnLeave(){} then no monsters and shit will spawn
			 
			
			
 
Got a nice sofa 
Please come and have a seat for a while 
 
 
			
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	| 06-08-2011, 04:07 PM  | 
	
		
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		LucaP1000 
 
 
		
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RE: Asking for a custom map 
			 
			
				It doesn't work. The game crashes when i load the map.  
I'll also try to make normal maps, with no damaged sections. For example,editing the study so it isn't blocked. I'll advice, if i complete something
			 
			
			
 
			
				
(This post was last modified: 06-08-2011, 04:38 PM by LucaP1000.)
 
				
			 
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	| 06-08-2011, 04:29 PM  | 
	
		
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		ZortaEnzane 
 
 
		
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RE: Asking for a custom map 
			 
			
				Mm... I just rigged up it and it worked for me, although I'm pretty sure I'm as noob as it gets with custom maps. 
 
Of course you can't get very far without further editing, cause after you acquire the lantern the door to the next area is locked up; if I recall correctly it's supposed to open via script (blown open by mysterious wind or something of the sort).
			 
			
			
 
			
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	| 06-08-2011, 04:46 PM  | 
	
		
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		LucaP1000 
 
 
		
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RE: Asking for a custom map 
			 
			
				 (06-08-2011, 04:46 PM)ZortaEnzane Wrote:  Mm... I just rigged up it and it worked for me, although I'm pretty sure I'm as noob as it gets with custom maps. 
 
Of course you can't get very far without further editing, cause after you acquire the lantern the door to the next area is locked up; if I recall correctly it's supposed to open via script (blown open by mysterious wind or something of the sort). 
No, it actually works, sorry, i just did a mistake with the HPS file, it works properly now. 
About the lanter thing, i'll find a way to resolve.
			  
			
			
 
			
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	| 06-08-2011, 04:56 PM  | 
	
		
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		ZortaEnzane 
 
 
		
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RE: Asking for a custom map 
			 
			
				Good to hear. 
Now, I wouldn't say I've got much experience in this field either, but I can be a quick learner when I'm interested in something, and you've got me strangely intrigued somehow, so I'd just like to let you know that I'm willing to help you in any way I can if you need it.   
			 
			
			
 
			
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	| 06-08-2011, 05:03 PM  | 
	
		
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		ferryadams10 
 
 
		
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RE: Asking for a custom map 
			 
			
				 (06-08-2011, 04:29 PM)LucaP1000 Wrote:  It doesn't work. The game crashes when i load the map.  
I'll also try to make normal maps, with no damaged sections. For example,editing the study so it isn't blocked. I'll advice, if i complete something 
You shouldn't remove the change map things neither man   
I can't explain it that well but I have done it   
 
but if removing scripts than you can't use elevator neither   
			 
			
			
 
Got a nice sofa 
Please come and have a seat for a while 
 
 
			
				
(This post was last modified: 06-09-2011, 08:16 PM by ferryadams10.)
 
				
			 
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	| 06-09-2011, 08:15 PM  | 
	
		
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		WatzUpzPeepz 
 
 
		
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RE: Asking for a custom map 
			 
			
				Why would you want to do that,It would be boring,unless as you said remove the blocks and make your own extensions and that would be cool but its a lot of editing,I think like 20 maps or something.
			 
			
			
 
			
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	| 06-09-2011, 09:08 PM  | 
	
		
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