Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 10 Vote(s) - 4.3 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Work in progress Baldo's Discovery - Custom Story
Amnesiape Offline
Member

Posts: 79
Threads: 4
Joined: Aug 2011
Reputation: 1
#21
RE: [DEMO&VIDEO] Baldo's Discovery - Custom Story

New demo is up everyone!
please try it out and leave a feedback Big Grin
10-03-2011, 10:20 PM
Website Find
Amnesiape Offline
Member

Posts: 79
Threads: 4
Joined: Aug 2011
Reputation: 1
#22
RE: [NEW DEMO v1.1] Baldo's Discovery - Custom Story

Working on next maps Wink
(This post was last modified: 10-05-2011, 02:50 PM by Amnesiape.)
10-04-2011, 10:40 AM
Website Find
Dark Knight Offline
Senior Member

Posts: 634
Threads: 5
Joined: Feb 2008
Reputation: 5
#23
RE: [NEW DEMO v1.1] Baldo's Discovery - Custom Story

Amnesiape
well then, just played last version, and bug - when i enters next room after Underground, there"s stuck, no exit. and i enter back again to Underground - game crashes.
[Image: oxmBY.png]

any ideas how to make progress in that interesting story"?


btw, some notes are without text.

10-04-2011, 07:21 PM
Find
Amnesiape Offline
Member

Posts: 79
Threads: 4
Joined: Aug 2011
Reputation: 1
#24
RE: [NEW DEMO v1.1] Baldo's Discovery - Custom Story

i know about the notes, i dont know why they are not working so...
no i didnt make the map ready to go back and its not meant to go back.
10-05-2011, 02:52 PM
Website Find
Amnesiape Offline
Member

Posts: 79
Threads: 4
Joined: Aug 2011
Reputation: 1
#25
RE: [NEW DEMO v1.1] Baldo's Discovery - Custom Story

no next demo guys, next release will be a full release Wink
10-06-2011, 11:29 PM
Website Find
Kman Offline
Posting Freak

Posts: 4,187
Threads: 25
Joined: Jul 2011
Reputation: 219
#26
RE: [NEW DEMO v1.1] Baldo's Discovery - Custom Story

So I saw a play through on this, there are definitely a few things that could be done better but over all not bad. My only criticism is TONE DOWN THE JUMP SCARES MAN! I know you said in the OP that there were some, but the amount of them was just insane. It was like every map there was at least 3 things that just popped up and screamed at you. I mean one here and there is ok but when you use them that much it takes away from a lot of the tension and ends up just being more annoying than scary. Other than that, the mapping was pretty good, the puzzles were a little odd but still they were a lot better than just having to find a bunch of keys everywhere which seems to be a big mistake among first time custom story makers. I'm not trying to be mean, just trying to give a little helpful criticism Big Grin

Posting Freak
10-06-2011, 11:42 PM
Website Find
Amnesiape Offline
Member

Posts: 79
Threads: 4
Joined: Aug 2011
Reputation: 1
#27
RE: [NEW DEMO v1.1] Baldo's Discovery - Custom Story

Thank you for your feedback, ill change a few things Wink
10-07-2011, 09:53 AM
Website Find
JP91093 Offline
Junior Member

Posts: 1
Threads: 0
Joined: Oct 2011
Reputation: 0
#28
RE: [NEW DEMO v1.1] Baldo's Discovery - Custom Story

I actually love the jump scares, I get bored when I'm running around trying to figure out puzzles, i believe the jump scares adds a LOT of extra tension in the game considering you dont know whats about to pop out around every corner. I love it Smile
10-09-2011, 04:27 PM
Find
Amnesiape Offline
Member

Posts: 79
Threads: 4
Joined: Aug 2011
Reputation: 1
#29
RE: [NEW DEMO v1.1] Baldo's Discovery - Custom Story

Well thats a nice comment! thank you!
10-10-2011, 07:55 AM
Website Find
MaLiBu*KiLL3r Offline
Junior Member

Posts: 9
Threads: 0
Joined: Aug 2011
Reputation: 0
#30
RE: [NEW DEMO v1.1] Baldo's Discovery - Custom Story

I love jump scares Smile keep it up ! but I have to admit that the second map wasnt as scary as the first one.
Please keep those kind of scares with your mod Smile
10-10-2011, 10:15 AM
Find




Users browsing this thread: 1 Guest(s)