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New Patch is HERE (August 30th!!) Feedback needed for final release.
Urkle Offline
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#31
Solved: 8 Years, 1 Month ago RE: New Patch is HERE (August 30th!!) Feedback needed for final release.

This patch is not for the individual games unfortunately. it is only to fix issues with the collection.

Are you having some specific issue?

Developing away on one of
Multiple Macs running 10.6, 10.7, 10.8, and 10.9.
Linux, 8-core AMD, 8GB RAM, Fedora 18, nVidia 450 1GB
11-18-2009, 07:32 AM
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hardyn Offline
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#32
Solved: 8 Years, 1 Month ago RE: New Patch is HERE (August 30th!!) Feedback needed for final release.

ubuntu 9.10 has broken the audio in penumbra overture. a thread on the ubuntuforums.org website states that this newest patch corrects this issue.

** jumped the gun a little; adding the restricted multiverse audio codecs seem to fixed stuff up.

Thanks.
11-18-2009, 07:42 AM
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hardyn Offline
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#33
Solved: 8 Years, 1 Month ago RE: New Patch is HERE (August 30th!!) Feedback needed for final release.

again spoke too soon... seems to work ok for a little while, 1min, 5min, its inconsistent; then the sound breaks up. sound will be broken until reboot.

ideas?
11-19-2009, 06:16 AM
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Urkle Offline
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#34
Solved: 8 Years, 1 Month ago RE: New Patch is HERE (August 30th!!) Feedback needed for final release.

Pulse audio frustrates me.
It really does. IMHO it has been causing more problems than it solves.

There is a newer version of the OpenAL Soft library that should hopefully fix those issues. IF Ubuntu 9.10 ships that lib (which it may, or it may be available via the repos) try installing that and moving/removing the libopenal.so.1 in the "lib" directory of the game install.

I'm going to be spending some "linux time" on my one box this weekend (still don't have a dedicated linux box, have to dual boot my mac machine) and am going to wrap all of these changes up and put out patches for collection and individual games.

Developing away on one of
Multiple Macs running 10.6, 10.7, 10.8, and 10.9.
Linux, 8-core AMD, 8GB RAM, Fedora 18, nVidia 450 1GB
11-19-2009, 03:52 PM
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DigitalPioneer
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#35
Solved: 8 Years, 1 Month ago RE: New Patch is HERE (August 30th!!) Feedback needed for final release.

OK, so what's the link for the latest patch? I've tried to keep up with them, but I think I missed one... Overture still won't play, locks up a couple seconds after I start it, and I have to go to a TTY and kill -9 it. Using ATI Radeon HD4850/Catalyst 9.10 and plain ALSA
11-20-2009, 10:55 PM
Urkle Offline
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#36
Solved: 8 Years, 1 Month ago RE: New Patch is HERE (August 30th!!) Feedback needed for final release.

(11-20-2009, 10:55 PM)DigitalPioneer Wrote: OK, so what's the link for the latest patch? I've tried to keep up with them, but I think I missed one...

Wait until the end of the weekend I'll have updated patches for Collection and individual games

Developing away on one of
Multiple Macs running 10.6, 10.7, 10.8, and 10.9.
Linux, 8-core AMD, 8GB RAM, Fedora 18, nVidia 450 1GB
11-20-2009, 11:00 PM
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hardyn Offline
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#37
Solved: 8 Years, 1 Month ago RE: New Patch is HERE (August 30th!!) Feedback needed for final release.

Last post fixes sound issue; pretty simple solution.

http://ubuntu-ky.ubuntuforums.org/showth...?p=8299787

author does not state that you need "build essential" as well.
11-23-2009, 07:30 AM
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danielpublic Offline
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#38
Solved: 8 Years, 1 Month ago RE: New Patch is HERE (August 30th!!) Feedback needed for final release.

First of all "Hai thar"!

I applied the last patch, the one supplied:
ion Wrote:http://rapidshare.com/files/276633619/Pe....1-2995.sh
(rapidshare=true evil, BUT please for the love of something cute and furry or whatever gods you may have faith in use box.net.)

I also compiled and used libopenal.so.1.10.622 as hardyn above described here.

Sound still wasn't satisfactory, so I followed the advice regarding deleting libopenal.so from game dir.
That did not solve anything.

Details: Ubuntu karmic, x86_64, IntelHDA card, PulseAudio, NVIDIA - driver ver.190.42.
Somewhat detailed error description(could be better if I knew how): Sound cracks a bit and works for a while but then just dies, trying to close the game when sound is dead makes it the game hang and ssh from another host and kill -9 is the saviour.

Yes, I can agree that the experience with PulseAudio can be frustrating however it's not PulseAudio's fault, it's needed in the name of, amongst other things, cool stuff. This link might be enlightening as well for some Ubuntu users.

Thanks for a awesome game and your hard work! :3
11-26-2009, 06:26 PM
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jens Offline
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#39
Solved: 8 Years, 1 Month ago RE: New Patch is HERE (August 30th!!) Feedback needed for final release.

I found this in the ubuntu forums:

-Edit or create the file: "~/.pulse/client.conf" so it says "autospawn = no"
-The kill pulseaudio by typing "killall pulseaudio" in the Terminal.
-Play Penumbra, hopefully with perfect audio!
-Type "pulseaudio -D" in the Terminal when done playing.
11-26-2009, 07:36 PM
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DeM Offline
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#40
Solved: 8 Years, 1 Month ago RE: New Patch is HERE (August 30th!!) Feedback needed for final release.

(11-26-2009, 07:36 PM)jens Wrote: I found this in the ubuntu forums:

-Edit or create the file: "~/.pulse/client.conf" so it says "autospawn = no"
-The kill pulseaudio by typing "killall pulseaudio" in the Terminal.
-Play Penumbra, hopefully with perfect audio!
-Type "pulseaudio -D" in the Terminal when done playing.

Yes, it worked for me. I've applied that solution and I've sucesfully played the three games without sound glitches in Ubuntu 9.10 64bits.

Thanks Jens. And thanks for making games in linux.
12-17-2009, 12:13 AM
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