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Testing New Maps in Dev Environment
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Posts: 3,456
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#4
RE: Testing New Maps in Dev Environment

Can you specify the path of the hpl.log you're looking at? There are a couple of hpl.log files that are created under certain situations, and only one of them is important here. The one located where the Amnesia game files are is irrelevant and is most likely the one that is stating that it could not load the leveleditor.cfg. However, the one that the game generates is located in the same directory that main_settings.cfg is, or at least that's where it gets created in Windows and Linux, this one being the important one.

BTW, const arrays not supported could be that your graphics card driver is out of date, or your graphics card is too old (for the level editor).

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(This post was last modified: 11-04-2011, 02:42 AM by Your Computer.)
11-04-2011, 02:42 AM
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RE: Testing New Maps in Dev Environment - by Your Computer - 11-04-2011, 02:42 AM



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