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Testing New Maps in Dev Environment
RadCowify Offline
Junior Member

Posts: 6
Threads: 1
Joined: Nov 2011
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#7
RE: Testing New Maps in Dev Environment

(11-04-2011, 03:07 AM)Your Computer Wrote: The game will list any custom story in the custom story list that has their own custom_story_settings.cfg without any errors in it and where the map it points to exists, assuming you were able to select a player profile correctly in game.

If you're looking for further assistance, you should consider posting the contents of your custom_story_settings.cfg and the overall file structure of your custom story (and possibly the important hpl.log).
<Main
        Name = "Story"
        Author = "RadCowify"

        MapsFolder = "maps/"
        StartMap = "testmap.map"
        StartPos = "PlayerStartArea_1"
/>


That's my custom_story_settings.cfg file.

It's that and the extra_english.lang file in the storyroot and then a subfolder called maps with the testmap.map and testmap.hps files.


Alright.. it's definitely the custom_story_settings.cfg file. I have no idea what's wrong with it. (confirmed with hpl.log)

"Error creating custom story from path "custom_stories/TestStory" : could not find custom_story_settings.cfg file or it was invalid."
(This post was last modified: 11-04-2011, 03:47 AM by RadCowify.)
11-04-2011, 03:21 AM
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RE: Testing New Maps in Dev Environment - by RadCowify - 11-04-2011, 03:21 AM



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