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Script Help Timer doesn't work, I think... ?
Khyrpa Offline
Senior Member

Posts: 638
Threads: 10
Joined: Apr 2011
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#4
RE: Timer doesn't work, I think... ?

First of all, particle effects cant be set to active or unactive. You can only spawn them at entities, like in your case you are trying to spawn them into entities (script area can be used as an "entity" in this case so use them rather than objects) called "Tornado" and "Gust".

And when you have particle effects that wont loop, like ps_dust_push, when you set them in the level editor and play the map, the particle effect is spawned instantly and stops because it wont loop. That's why you need the CreateParticleSystemAtEntity.

edit. you got it working okay nvm

11-08-2011, 07:49 PM
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Messages In This Thread
Timer doesn't work, I think... ? - by Lontasm - 11-08-2011, 06:57 PM
RE: Timer doesn't work, I think... ? - by Statyk - 11-08-2011, 07:08 PM
RE: Timer doesn't work, I think... ? - by Lontasm - 11-08-2011, 07:17 PM
RE: Timer doesn't work, I think... ? - by Khyrpa - 11-08-2011, 07:49 PM



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