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Script Help Quick answers to quick questions...
Statyk Offline
Schrödinger's Mod

Posts: 4,390
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Joined: Sep 2011
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#4
RE: Quick answers to quick questions...

first, set the waterlurker "inactive". then in the scriptarea you placed, have it spawn. go into the script and where it says "AddEntityCollideCallback("Player", "SCRIPTAREA", "monster_function", false, 1)"... make sure it says FALSE. This will allow the scriptarea to remain active and after death, the monster will spawn again once the player goes through it.

Hope this fixed it! =]
11-11-2011, 11:05 PM
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RE: Quick answers to quick questions... - by Statyk - 11-11-2011, 11:05 PM



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