(11-16-2011, 04:54 PM)Arvuti Wrote: (11-16-2011, 03:32 PM)Giovanni Rosa Wrote: (11-16-2011, 09:14 AM)kman Wrote: ok i'm sorry, but... there is just NO WAY you're gonna make a 41 hour long custom story. i mean come on... white night took 10 months to make and it was only 4 hours long. if you're really aiming for that goal, you'd probably end up releasing this a few months after frictional games has released there new game, and that's if you worked on this like every day for like 4-6 hours. and even if you pulled it off it would be insanely hard to keep players interested and not repeat environments/puzzles/scares/ pretty much everything else. just scale it back a little, maybe aim for 10 hours. not trying to hate, just giving my opinion...
I respect your opinion. But we're at least going to make it 15-20 or even more. But I aim at making the longest mod created, and most interesting. But it will not take long to make it. As long as the team is concentrating, and doing their best, then the expansion might come sooner. Only time will tell!
Why are you even aiming to make it the longest mod created ? Focus on making the mod not suck, that's the first priority.
Making the mod not suck IS my first priority. I'm just explaining what I'm aiming at.
(11-16-2011, 08:32 PM)devin413 Wrote: Giovanni thats why i stoped build with you ... it's a to big project
better you make a small first like 1 or 2 hours to play with that I can help you maybe
and after that is done you can make a 2nd chapter what is the same time to play until you have a
a story collection whats is round 40 hours long thats my mind.
>.>
but when you make your stuff I wish you good luck
and hope you will reach that.
No problem. And I always start off big nowadays, lol. And thanks!