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Using Multiple Textures on a Single Entity
Krymtel Offline
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Posts: 105
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Joined: Oct 2011
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#1
Question  Using Multiple Textures on a Single Entity

Hi guys,

I've been wondering whether or not HPL2 can handle multiple textures on a single entity. At the wiki, I read some tutorials that stated it's not supported by HPL2, however when I look at some of the games entities I can clearly see some of them using multiple textures. The best example of this is the Grunt and how it is one entity with two textures, one of them being its hair and the other being the rest of its body. It would be great to hear what you all know Smile

Eidolon Total Conversion (WIP)
11-27-2011, 05:19 PM
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Using Multiple Textures on a Single Entity - by Krymtel - 11-27-2011, 05:19 PM



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