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Using Multiple Textures on a Single Entity
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Posts: 3,456
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Joined: Jul 2011
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#3
RE: Using Multiple Textures on a Single Entity

If you notice, the grunt's hair is actually a separate mesh from the grunt's body mesh, not two textures on one mesh but one texture per mesh.

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11-27-2011, 07:20 PM
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RE: Using Multiple Textures on a Single Entity - by Your Computer - 11-27-2011, 07:20 PM



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