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Custom Sound Issues
triadtimes Offline
Senior Member

Posts: 508
Threads: 16
Joined: Jan 2011
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#1
Custom Sound Issues

So, I have a custom sound file for a custom story labeled staticnoise.ogg and I have another file labeled staticnoise.snt which looks like this when opened in N++
This is all inside a new folder in the "sounds" folder of Amnesia.

Now my problem is that when I want to add the sound using "PlaySoundAtEntity("", "staticnoise", "soundarea", 0, false);" it does not play, the script triggers and everything else works but I don't hear a sound. Also, I have tried adding the sound straight into the map using the sound object (the thing that looks like a speaker and plays sound/music when in a certain area around it), it still doesn't work.

At first I thought the volume was too low, but it doesn't seem to be the case. Any help would be appreciated. Thanks.

(This post was last modified: 12-29-2011, 05:06 AM by triadtimes.)
12-05-2011, 03:07 AM
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Messages In This Thread
Custom Sound Issues - by triadtimes - 12-05-2011, 03:07 AM
RE: Custom Sound Issues - by Measuring - 12-29-2011, 03:50 AM
RE: Custom Sound Issues - by triadtimes - 12-29-2011, 05:06 AM
RE: Custom Sound Issues - by Measuring - 12-29-2011, 02:33 PM
RE: Custom Sound Issues - by triadtimes - 12-29-2011, 05:03 PM
RE: Custom Sound Issues - by Measuring - 12-29-2011, 08:44 PM
RE: Custom Sound Issues - by Statyk - 12-29-2011, 08:52 PM



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