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PathNode loop
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Posts: 3,456
Threads: 32
Joined: Jul 2011
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#9
RE: PathNode loop

Monsters have trouble with turning corners or going around corners, so if you want a monster to go around a corner, you'll need at least three path nodes so that it forms the shape of a L per corner turn. For a plus sign intersection, i would expect 5 path nodes would be required for best results.

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12-07-2011, 11:50 PM
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Messages In This Thread
PathNode loop - by i3670 - 12-07-2011, 10:44 AM
RE: PathNode loop - by Your Computer - 12-07-2011, 04:22 PM
RE: PathNode loop - by i3670 - 12-07-2011, 08:47 PM
RE: PathNode loop - by Statyk - 12-07-2011, 09:08 PM
RE: PathNode loop - by Juby - 12-07-2011, 09:49 PM
RE: PathNode loop - by i3670 - 12-07-2011, 09:27 PM
RE: PathNode loop - by palistov - 12-07-2011, 09:57 PM
RE: PathNode loop - by i3670 - 12-07-2011, 11:18 PM
RE: PathNode loop - by Your Computer - 12-07-2011, 11:50 PM
RE: PathNode loop - by palistov - 12-08-2011, 12:52 AM



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