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Creating an Enemy with no sound
Statyk Offline
Schrödinger's Mod

Posts: 4,390
Threads: 72
Joined: Sep 2011
Reputation: 241
#2
RE: Creating an Enemy with no sound

I believe it will have to be a full-conversion mod. I just tried this with my new enemy, but the same thing here happened. It should be in one of the .cfg files in the "config" folder, if I'm not mistaken. but again, if you don't want it to affect the rest of the game, you're going to have to make it a new .cfg and make your campaign a full conversion. Sorrryyy =[
12-08-2011, 10:46 PM
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Messages In This Thread
Creating an Enemy with no sound - by Lagoz - 12-08-2011, 07:33 PM
RE: Creating an Enemy with no sound - by Statyk - 12-08-2011, 10:46 PM
RE: Creating an Enemy with no sound - by flamez3 - 12-09-2011, 09:48 AM
RE: Creating an Enemy with no sound - by Lagoz - 12-09-2011, 01:17 PM
RE: Creating an Enemy with no sound - by flamez3 - 12-14-2011, 01:07 PM
RE: Creating an Enemy with no sound - by flamez3 - 12-14-2011, 03:17 PM



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