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Trouble with custom models, need tutorial
Mr Robville Offline
Junior Member

Posts: 11
Threads: 3
Joined: Dec 2011
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#1
Trouble with custom models, need tutorial

Hello all,

For some time I have been trying to import my custom models into a custom map I made.
The custom map works (just a flat surface with a lantern and that's it.)

but as soon as I want to add some own models I get stuck.

There is no import function in the level editor, neither is there an easy to read tutorial of how to do this.

now I did found this topic:
http://forum.frictionalgames.com/printth...p?tid=8514

but I still am stuck with the following things:
. my models appear grey-textured in the model viewer.
. I don't know how to setup the .dds values in photoshop (if it's the case)
. what's the checklist I must go through when the model viewer does not generate the .mat and .ent files?
. what's the diffrence between using .JPG files and .DDS files?
. After the model viewer.. what's next? I still see no objects appear inside the library.


here's the model I'm talking about:

[Image: stair-1.jpg]

It normaly has more textures, but for the test I just applied one to it.
as you can see there is some texture on it, but it's grey.. the actual texture is oak colored.

Any help would be greatly appreciated!
(This post was last modified: 12-26-2011, 08:19 PM by Mr Robville.)
12-19-2011, 10:33 PM
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Trouble with custom models, need tutorial - by Mr Robville - 12-19-2011, 10:33 PM



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