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Two Questions
triadtimes Offline
Senior Member

Posts: 508
Threads: 16
Joined: Jan 2011
Reputation: 21
#2
RE: Two Questions

For 1. I think it is all "drop them and hope they turn out right", unless you would want to uses forces and such to get it just right.


For 2. there is an option in the level editor for entities (chairs, doors, misc), under the entity tab, called FullGameSave. It makes it so entities stay how they were once you leave the map (doors stay opened, pots destroyed). Hope that's what you were looking for.

12-22-2011, 01:33 AM
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Messages In This Thread
Two Questions - by JetlinerX - 12-21-2011, 09:55 PM
RE: Two Questions - by triadtimes - 12-22-2011, 01:33 AM
RE: Two Questions - by palistov - 12-22-2011, 09:03 AM
RE: Two Questions - by Dobbydoo - 12-22-2011, 05:32 PM
RE: Two Questions - by palistov - 12-22-2011, 05:40 PM
RE: Two Questions - by triadtimes - 12-22-2011, 05:42 PM
RE: Two Questions - by Dobbydoo - 12-23-2011, 11:14 AM



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