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Two Questions
palistov Offline
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Posts: 1,208
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#5
RE: Two Questions

No, I'm pretty sure the grunt/brute entity doesn't consist of any bodies that we can specifically move, because they already have collision meshes -- no need to create physics bodies. Perhaps one could go about carefully creating shapes and bodies surrounding the limbs and torso and head and then create appropriate ball joints between each body, and simply attach appropriate bones to the bodies. But that might cause physics issues -- I've run into such issues with objects with multiple physics-enabled bodies. As always it will require patience, persistence and probably more work than I'd like to talk about :3

12-22-2011, 05:40 PM
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Messages In This Thread
Two Questions - by JetlinerX - 12-21-2011, 09:55 PM
RE: Two Questions - by triadtimes - 12-22-2011, 01:33 AM
RE: Two Questions - by palistov - 12-22-2011, 09:03 AM
RE: Two Questions - by Dobbydoo - 12-22-2011, 05:32 PM
RE: Two Questions - by palistov - 12-22-2011, 05:40 PM
RE: Two Questions - by triadtimes - 12-22-2011, 05:42 PM
RE: Two Questions - by Dobbydoo - 12-23-2011, 11:14 AM



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