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Quest And Journals
jessehmusic Offline
Senior Member

Posts: 423
Threads: 102
Joined: Dec 2011
Reputation: 8
#5
RE: Quest And Journals

ty i have it to work now ty btw do you know how to make a door slam when player enter area i cant find any tut on youtube or on this forum :S Do you know if you know please shere ! Smile<3
i found this as doorslam in an other custom stories just so i can check out how it looks when it worked but this is what i found "void DoorSlam(string &in asParent, string &in asChild, int alState)
{
if(GetSwingDoorClosed("mansion_1") == false){
StartPlayerLookAt("mansion_1", 5, 5, "");
AddTimer("Slam", 0.5f, "TimerSlamDoor");
}
}

void TimerSlamDoor(string &in asTimer)
{
SetSwingDoorClosed("mansion_1", true, true);
PlaySoundAtEntity("", "react_scare.snt", "Player", 0, false);
GiveSanityDamage(25.0f, true);
AddTimer("Stoplook", 3.0f, "PlayerStopLook");
}"

http://www.moddb.com/mods/jessehmusic - Hospital of horror , WIP
(This post was last modified: 12-25-2011, 05:26 PM by jessehmusic.)
12-25-2011, 05:22 PM
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Messages In This Thread
Quest And Journals - by jessehmusic - 12-25-2011, 03:53 PM
RE: Quest And Journals - by Obliviator27 - 12-25-2011, 04:19 PM
RE: Quest And Journals - by jessehmusic - 12-25-2011, 04:25 PM
RE: Quest And Journals - by Obliviator27 - 12-25-2011, 05:13 PM
RE: Quest And Journals - by jessehmusic - 12-25-2011, 05:22 PM
RE: Quest And Journals - by jessehmusic - 12-25-2011, 07:48 PM
RE: Quest And Journals - by Rhonin - 01-19-2012, 05:09 PM
RE: Quest And Journals - by SilentStriker - 01-19-2012, 05:29 PM
RE: Quest And Journals - by Rhonin - 01-19-2012, 06:16 PM



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