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Cant get this function to work (sound)
Khyrpa Offline
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Posts: 638
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Joined: Apr 2011
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#5
RE: Cant get this function to work (sound)

(01-03-2012, 05:51 PM)eagledude4 Wrote: I've been having the same issue with:

PlaySoundAtEntity("big_clock_chime", "Custom\big_clock_chime.snt", "clock_grandfather_1", 0, false);
The file is located in redist/sounds/Custom, and is not corrupted.
The game will find the filename, no need to give it information about the folder location.
PlaySoundAtEntity("big_clock_chime", "big_clock_chime.snt", "clock_grandfather_1", 0, false);

01-03-2012, 06:17 PM
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RE: Cant get this function to work (sound) - by Khyrpa - 01-03-2012, 06:17 PM



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