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Cant get this function to work (sound)
eagledude4 Offline
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Posts: 144
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#6
RE: Cant get this function to work (sound)

(01-03-2012, 06:17 PM)Khyrpa Wrote:
(01-03-2012, 05:51 PM)eagledude4 Wrote: I've been having the same issue with:

PlaySoundAtEntity("big_clock_chime", "Custom\big_clock_chime.snt", "clock_grandfather_1", 0, false);
The file is located in redist/sounds/Custom, and is not corrupted.
The game will find the filename, no need to give it information about the folder location.
PlaySoundAtEntity("big_clock_chime", "big_clock_chime.snt", "clock_grandfather_1", 0, false);

Using your code, the sound still doesn't load.



Its hard to see the truth when you've been blinded by lies.
(This post was last modified: 01-03-2012, 08:28 PM by eagledude4.)
01-03-2012, 08:28 PM
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RE: Cant get this function to work (sound) - by eagledude4 - 01-03-2012, 08:28 PM



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