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24-Hour Amnesia - A Collaboration Story
Kman Offline
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RE: 24-Hour Amnesia - A Collaboration Story

(01-04-2012, 12:49 AM)Leu Radu Wrote: Grave Robber's Nightmare by Kman
Spoiler below!
I liked the general idea of this one and the last part, sneaking with a bunch of boxes around while avoiding the monsters. The 4 rooms were, in my opinion, too repetitive and too simple. They could have used a bit more detail and something to differentiate between them (except the positioning of boxes). I also encountered a bug: one of the monsters got stuck in a doorway (solved this by dying).
Funny story about that... I had actually spent about 2 hours decorating each room, I had finished all of them but one, and then my level editor crashed :| by that point it was like 3 in the morning, I was dead tired, and I needed to leave Statyk enough time to script my map before i hit the 24-hour mark, so I just thought "fuck it, I'm just throwing a shit load of boxes in these rooms."

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01-04-2012, 01:34 AM
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RE: 24-Hour Amnesia - A Collaboration Story - by Kman - 01-04-2012, 01:34 AM



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