RE: How do I open a door with a crowbar?
It says"Cannot use this item this way!"
This is my entire extra_english file:
<LANGUAGE>
<CATEGORY Name="CustomStoryMain">
<Entry Name="Description">Have fun!</Entry>
</CATEGORY>
AddUseItemCallback("", "crowbar_1", "prison_locked", "UnlockDoor", true);
AddEntityCollideCallback("crowbar_joint_1", "door_script_1", "crowbarfunc", true, 1);
}
void UnlockDoor(string &in asItem, string &in asEntity)
{
SetEntityActive("crowbar_joint_1", true);
//SetSwingDoorLocked("prison_locked", false, true);
//PlaySoundAtEntity("", "unlock_door", "prison_locked", 0, false);
RemoveItem("crowbar_1");
}
void crowbarfunc(string &in asParent, string &in asChild, int alState)
{
SetPropHealth("prison_locked", 0.0f);
SetEntityActive("crowbar_joint_1", false);
SetEntityActive("crowbar_dyn_1", true);
//PlaySoundAtEntity("", "unlock_door", "prison_locked", 0, false);
}
</LANGUAGE>
None of my scripts work!Really frustrating.
(This post was last modified: 01-05-2012, 02:29 PM by kartanonperuna.)
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