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Script doesnt work.
flamez3 Offline
Posting Freak

Posts: 1,281
Threads: 48
Joined: Apr 2011
Reputation: 57
#2
RE: Script doesnt work.

You have 2 void OnStart()'s

PHP Code: (Select All)
void OnStart()
{
AddEntityCollideCallback("crowbar_joint_2", "crowcollide", "crowopen_func", true, 1);
AddUseItemCallback("", "crowbar_1", "prison_locked", "activatecrowdoor", true);
AddUseItemCallback("", "Downstairsdoor", "cellar_wood01_slow", "KeyOnDoor", true); 
}



void crowopen_func(string &in asParent, string &in asChild, int alState)
{
SetSwingDoorLocked("prison_locked", false, true);
CreateParticleSystemAtEntity("", "ps_break_wood.ps", "area1", false);
SetEntityActive("crowbar_joint_2", false);
GiveSanityBoost();
PlaySoundAtEntity("", "break_wood.snt", "area1", 0, false);
SetSwingDoorClosed("prison_locked", false, true);
SetSwingDoorDisableAutoClose("prison_locked", true);
AddPropImpulse("prison_locked", 0, 0, -3, "world");
}

void activatecrowdoor(string &in asItem, string &in asEntity)
{
SetEntityActive("crowbar_joint_2", true);
RemoveItem("crowbar_1");
}

void KeyOnDoor(string &in , string &in door)
{
SetSwingDoorLocked("cellar_wood01_slow", false, true);
PlaySoundAtEntity("", "unlock_door", "cellar_wood01_slow", 0, false);
RemoveItem("Downstairskey");
} 


The reason Downstairskey didn't work is because you didn't have "" around it.

(This post was last modified: 01-07-2012, 04:58 AM by flamez3.)
01-07-2012, 04:57 AM
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Messages In This Thread
Script doesnt work. - by kartanonperuna - 01-07-2012, 04:43 AM
RE: Script doesnt work. - by flamez3 - 01-07-2012, 04:57 AM
RE: Script doesnt work. - by kartanonperuna - 01-07-2012, 05:04 AM
RE: Script doesnt work. - by kartanonperuna - 01-07-2012, 06:08 AM
RE: Script doesnt work. - by flamez3 - 01-07-2012, 06:24 AM
RE: Script doesnt work. - by kartanonperuna - 01-07-2012, 06:26 AM
RE: Script doesnt work. - by flamez3 - 01-07-2012, 06:28 AM
RE: Script doesnt work. - by kartanonperuna - 01-07-2012, 06:31 AM
RE: Script doesnt work. - by flamez3 - 01-07-2012, 06:56 AM



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