Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
pitchblack
Your Computer Offline
SCAN ME!

Posts: 3,456
Threads: 32
Joined: Jul 2011
Reputation: 235
#12
RE: pitchblack

If you use a black fog with a FalloffExp near 0 or with 0, that'll prevent the user from seeing much or at all.

(01-09-2012, 10:14 PM)palistov Wrote: I may be wrong, but I for some reason recall using SetSanityDrainDisabled() would disable night vision. You'll probably want the drain to be enabled anyways, but it was just a thought Smile

That doesn't disable night vision.

Tutorials: From Noob to Pro
01-10-2012, 12:45 AM
Website Find


Messages In This Thread
pitchblack - by Quotentote - 01-09-2012, 04:47 PM
RE: pitchblack - by Khyrpa - 01-09-2012, 04:49 PM
RE: pitchblack - by Quotentote - 01-09-2012, 04:55 PM
RE: pitchblack - by Your Computer - 01-09-2012, 05:07 PM
RE: pitchblack - by Khyrpa - 01-09-2012, 05:12 PM
RE: pitchblack - by Quotentote - 01-09-2012, 06:44 PM
RE: pitchblack - by Khyrpa - 01-09-2012, 06:46 PM
RE: pitchblack - by Quotentote - 01-09-2012, 06:49 PM
RE: pitchblack - by Khyrpa - 01-09-2012, 06:51 PM
RE: pitchblack - by Quotentote - 01-09-2012, 06:55 PM
RE: pitchblack - by palistov - 01-09-2012, 10:14 PM
RE: pitchblack - by Your Computer - 01-10-2012, 12:45 AM
RE: pitchblack - by Quotentote - 01-10-2012, 08:42 AM



Users browsing this thread: 2 Guest(s)