| RE: Total Conversion: "Sciophobia" 
 
				What wrong with my script? sorry for writing in this forum but i got no clue how to make my ownhere it is :
 
 void OnStart()
 {
 AddEntityCollideCallback("Player", "FlyingJesus_2", "HolyJesus", true, 1);
 AddEntityCollideCallback("Jesus_2", "FlyingJesus_2", "Sound", true, 1);
 }
 
 
 void HolyJesus(string &in asParent, string &in asChild, int alState)
 {
 SetEntityActive("Jesus_2", true);
 AddPropForce("Jesus_2", 0, 0, 30000, "World");
 }
 
 
 void Sound(string &in asParent, string &in asChild, int alState)
 {
 PlaySoundAtEntity("", "21_screams.snt", "FlyingJesus_1", 0, false);
 }
 
 
 AddUseItemCallback("", "key_study_11", "leveldoor", "CrowbarKeyOnDoor", true);
 }
 void CrowbarKeyOnDoor(string &in asItem, string &in asEntity)
 {
 SetSwingDoorLocked("leveldoor", false, true);
 PlaySoundAtEntity("", "unlock_door.ogg", "leveldoor", 0, false);
 RemoveItem("key_study_11");
 }
 ////////////////////////////
 // Run when entering map
 void OnEnter()
 {
 AddUseItemCallback("", "key_study_10", "Basementdoor", "KeyOnDoor", true);
 }
 void KeyOnDoor(string &in asItem, string &in asEntity)
 {
 SetSwingDoorLocked("Basementdoor", false, true);
 PlaySoundAtEntity("", "unlock_door.ogg", "Basementdoor", 0, false);
 RemoveItem("key_study_10");
 }
 
 
 ////////////////////////////
 // Run when leaving map
 void OnLeave()
 {
 }
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