(01-16-2012, 05:07 PM)Juby Wrote: Well I got the model set up and everything, except that the in-game model it acts as if I never changed the textures to red, it is black in the level editor and in-game when it clearly is the rose I made in the model editor, it's pretty frustrating, but I wouldn't be surprised if it was like a lower-case letter or such of that type. Will edit later if I fix this.
Model Editor - http://tinypic.com/r/dwt89w/5
Level Editor - http://tinypic.com/r/f580ew/5
The .dae is still reading the file as the black one. This is an issue that can only be solved by putting the object into a 3D modelling program and finding the new texture. This allows the replacement of the texture, and also gives the option of making a secondary version (you could have the black, AND the red one)...
To test if a object's texture is placed correctly, put it in the model editor and click the "cog wheels"/configuration button and check if it is changed. It most likely will show the original here, but the newly placed in the main window. =\ Dumb extra steps must be taken.