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Import/use weapons
SilentStriker Offline
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Posts: 950
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Joined: Jul 2011
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#4
RE: Import/use weapons

(01-17-2012, 05:18 PM)BlueFury Wrote: You may script something so good that it creates entities flying towards your target. And no, it's not possible. This game is for Amnesia gameplay though, make a Source mod if you want guns.
It's actually possible to "kill" a enemy, YourComputer have made a script that made him able to "kill" the grunt.
He used a sword model and then he picked it up as a entity (not a item) and then he started swinging and the grunt died (turn up in smoke)


(This post was last modified: 01-17-2012, 06:07 PM by SilentStriker.)
01-17-2012, 06:06 PM
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Messages In This Thread
Import/use weapons - by Ravenskull - 01-17-2012, 05:02 PM
RE: Import/use weapons - by BlueFury - 01-17-2012, 05:18 PM
RE: Import/use weapons - by SilentStriker - 01-17-2012, 06:06 PM
RE: Import/use weapons - by flamez3 - 01-17-2012, 06:10 PM
RE: Import/use weapons - by flamez3 - 01-17-2012, 05:31 PM
RE: Import/use weapons - by BlueFury - 01-17-2012, 06:44 PM
RE: Import/use weapons - by Tripication - 01-18-2012, 03:42 AM
RE: Import/use weapons - by Statyk - 01-18-2012, 03:45 AM
RE: Import/use weapons - by BlueFury - 01-18-2012, 05:17 PM
RE: Import/use weapons - by Shadowfied - 01-18-2012, 08:30 AM
RE: Import/use weapons - by Kman - 01-18-2012, 11:20 AM
RE: Import/use weapons - by Your Computer - 01-18-2012, 03:04 PM
RE: Import/use weapons - by Statyk - 01-18-2012, 09:11 PM
RE: Import/use weapons - by Datguy5 - 01-18-2012, 06:16 PM



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