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How to activate a 'Puzzle completed' script
Tripication Offline
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Posts: 172
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Joined: Dec 2011
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#9
RE: How to activate a 'Puzzle completed' script

(01-20-2012, 09:49 AM)Quotentote Wrote: thank you guys, i guess...ehm i hope i will get it now Big Grin <3



If you just read through this tutorial.
http://wiki.frictionalgames.com/hpl2/tut...lvariables


It will eventually sink in. Very useful when it comes to puzzles Big Grin

[Image: speedart__2___yoshimitsu_by_kamofudge-d4yo6kk.png]
01-20-2012, 09:53 AM
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RE: How to activate a 'Puzzle completed' script - by Tripication - 01-20-2012, 09:53 AM



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