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Script Change map
Statyk Offline
Schrödinger's Mod

Posts: 4,390
Threads: 72
Joined: Sep 2011
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#2
RE: Script Change map

Replace "ChangeMap1 with this:



void ChangeMap1(string &in asParent, string &in asChild, int alState)
{
ChangeMap("Main_hall.map", "PlayerStart_Main_hall1", "door_mansion_open", "door_mansion_close");
}
(This post was last modified: 01-22-2012, 11:04 PM by Statyk.)
01-22-2012, 11:03 PM
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Messages In This Thread
Script Change map - by djwhatkid - 01-22-2012, 10:07 PM
RE: Script Change map - by Statyk - 01-22-2012, 11:03 PM
RE: Script Change map - by djwhatkid - 01-23-2012, 10:55 AM



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