Acies
Posting Freak
Posts: 1,643
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RE: Im a new Custom Story Maker. Any guidance?
void EnterArea()
{
AddPropImpulse(string& asName, float afX, float afY, float afZ, string& asCoordSystem);
}
The command "AddBodyForce(string& Corpse_Male_1, float afX, float afY, float afZ, string& world);" is a little more complicated, better to use the propimpulse :>
If you open an entity in the ModelEditor you can see that amnesia uses a number of "bodies" to indentify the physics of the object. The above listed command requires a specification of which "body"(=part) of the object to be pushed. Addpropforce/Addpropimpulse pushes the object as a whole.
Script files should be namned the same name as the corresponding map, with a ".hps" extension. You can manually rename the files and the extensions. Should be located in:
Amnesia - The Dark Descent\redist\custom_stories\"Your_Story"\maps
![[Image: mZiYnxe.png]](http://i.imgur.com/mZiYnxe.png) ジ
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01-24-2012, 01:05 PM |
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