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Voices
irockpeople1 Offline
Junior Member

Posts: 9
Threads: 3
Joined: Jan 2012
Reputation: 0
#1
Voices

Hello. I am trying to get a voice to play when i walk past a certin point, but the voice is not working and I don't know what is wrong.
I have this in my hps file:

AddEntityCollideCallback("Player", "Harry_Speak", "Harry", true, 1);

void Harry(string &in asParent, string &in asChild, int alState)
{
AddEffectVoice("1_H", "", "flashbacks", "Wine_Storage", false, "", 0, 0);
AddTimer("", 5, "Harry2");
}

Please help!
(This post was last modified: 01-26-2012, 10:32 PM by irockpeople1.)
01-26-2012, 10:30 PM
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Messages In This Thread
Voices - by irockpeople1 - 01-26-2012, 10:30 PM
RE: Voices - by flamez3 - 01-27-2012, 09:21 AM
RE: Voices - by irockpeople1 - 01-27-2012, 12:41 PM
RE: Voices - by flamez3 - 01-27-2012, 12:45 PM
RE: Voices - by irockpeople1 - 01-28-2012, 01:21 PM
RE: Voices - by flamez3 - 01-29-2012, 03:19 AM
RE: Voices - by irockpeople1 - 01-29-2012, 06:16 PM



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