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Model Editor Help monster rigs
MrBigzy Offline
Senior Member

Posts: 616
Threads: 18
Joined: Mar 2011
Reputation: 8
#12
RE: monster rigs

Okay, the problem is with the weight painting on the model. Basically what the error is saying, is that there are vertices on the model that are controlled by more than 4 bones at once. The limit is 4 for HPL2. In maya, there's an option you can set to prevent the max influences from going over 4. Select your root joint in Maya, go to the skincluster node on the right panel, and you can see the options there for max influences. Just change it to 4 or less. I'm not sure if it updates the mesh though, so you might need to rebind it.
01-30-2012, 05:57 PM
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Messages In This Thread
monster rigs - by FlaW - 01-27-2012, 03:11 AM
RE: monster rigs - by Statyk - 01-27-2012, 04:10 AM
RE: monster rigs - by FlaW - 01-27-2012, 05:36 PM
RE: monster rigs - by FlaW - 01-27-2012, 11:46 PM
RE: monster rigs - by MrBigzy - 01-28-2012, 04:36 AM
RE: monster rigs - by FlaW - 01-28-2012, 01:29 PM
RE: monster rigs - by MrBigzy - 01-28-2012, 02:42 PM
RE: monster rigs - by Statyk - 01-28-2012, 05:12 PM
RE: monster rigs - by FlaW - 01-29-2012, 11:51 PM
RE: monster rigs - by MrBigzy - 01-30-2012, 05:06 AM
RE: monster rigs - by FlaW - 01-30-2012, 03:16 PM
RE: monster rigs - by MrBigzy - 01-30-2012, 05:57 PM
RE: monster rigs - by FlaW - 01-30-2012, 08:29 PM
RE: monster rigs - by FlaW - 01-30-2012, 09:52 PM
RE: monster rigs - by MrBigzy - 01-31-2012, 02:41 PM



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