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Hungover Effect
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Hungover Effect - by Loveridge - 02-02-2012, 11:26 PM
RE: Hungover Effect - by RawkBandMan - 02-03-2012, 01:54 AM
RE: Hungover Effect - by Streetboat - 02-03-2012, 04:45 AM
RE: Hungover Effect - by Loveridge - 02-04-2012, 04:04 PM
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I have no idea where to go with this but in a map we are currently working on you wake up in a wine celler and we want the player to be dizzy at the start as if having a horrible headache but i need it so that when you reach a certain area the effects will where off. Any ideas? 