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[Read for Help] - Vocabulary, Tutorials and Troubleshooting!
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[Read for Help] - Vocabulary, Tutorials and Troubleshooting! - by Rokotain - 02-06-2012, 12:18 AM
RE: [Read for Help] - Vocabulary, Tutorials and Troubleshooting! - by Rokotain - 02-06-2012, 11:35 AM
RE: [Read for Help] - Vocabulary, Tutorials and Troubleshooting! - by Acies - 02-06-2012, 01:49 PM
RE: [Read for Help] - Vocabulary, Tutorials and Troubleshooting! - by Rokotain - 02-06-2012, 06:04 PM
RE: [Read for Help] - Vocabulary, Tutorials and Troubleshooting! - by Prelauncher - 02-06-2012, 06:34 PM
RE: [Read for Help] - Vocabulary, Tutorials and Troubleshooting! - by Rokotain - 02-06-2012, 06:42 PM
RE: [Read for Help] - Vocabulary, Tutorials and Troubleshooting! - by Prelauncher - 02-06-2012, 07:49 PM
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Perhaps something to add to 3. crashes: Now, I don´t know if this has happened to anyone else but during my time level editing it has happened a few times that some kind of bug has been created inside the map itself, not the script. Therefore when I try to load the map ingame the game crashes. Fortunately this don´t mean that the map and all the work spent on it is lost. There´s an option in the level editor to export bits and pieces of the map, so what you want to do is to select the whole map (entites, static objects, lights etc.) and export it and then import it inside a new map, the bug doesn´t follow with it.
