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Enemy waiting at each PathNodes
Obliviator27 Offline
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#4
RE: Enemy waiting at each PathNodes

(02-09-2012, 02:41 AM)Strembitsky Wrote: Should work. Don't put 0.0f, just 0.
The engine reads those as exactly the same. The f is only used to tell the programmer that it's a float value, though the scripter should know based upon the general function.



02-09-2012, 05:36 AM
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Messages In This Thread
Enemy waiting at each PathNodes - by onv - 02-08-2012, 09:37 PM
RE: Enemy waiting at each PathNodes - by Obliviator27 - 02-09-2012, 05:36 AM
RE: Enemy waiting at each PathNodes - by palistov - 02-09-2012, 12:39 PM
RE: Enemy waiting at each PathNodes - by onv - 02-09-2012, 03:26 PM
RE: Enemy waiting at each PathNodes - by onv - 02-11-2012, 09:19 AM
RE: Enemy waiting at each PathNodes - by palistov - 02-11-2012, 09:31 AM
RE: Enemy waiting at each PathNodes - by onv - 02-11-2012, 10:06 AM
RE: Enemy waiting at each PathNodes - by palistov - 02-11-2012, 10:15 AM
RE: Enemy waiting at each PathNodes - by onv - 02-11-2012, 04:24 PM
RE: Enemy waiting at each PathNodes - by onv - 02-11-2012, 06:33 PM
RE: Enemy waiting at each PathNodes - by palistov - 02-11-2012, 07:45 PM
RE: Enemy waiting at each PathNodes - by onv - 02-12-2012, 09:05 AM



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