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Enemy waiting at each PathNodes
onv Offline
Member

Posts: 51
Threads: 12
Joined: Feb 2012
Reputation: 2
#8
RE: Enemy waiting at each PathNodes

I tested remplacing 0.0f by 0 , but the enemy still wait each path.

The name's of my pathnodes are :
PathNodeArea_1

PathNodeArea_2

PathNodeArea_3

PathNodeArea_4

PathNodeArea_5

PathNodeArea_6

PathNodeArea_7

Will this work , if i only put AddEnemyPatrolNode("monstre_1", "PathNodeArea", 0.0f, ""); or AddEnemyPatrolNode("monstre_1", "PathNodeArea_", 0.0f, ""); or AddEnemyPatrolNode("monstre_1", "PathNodeArea_1", 0.0f, ""); ?





Thanks
02-09-2012, 03:26 PM
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Messages In This Thread
Enemy waiting at each PathNodes - by onv - 02-08-2012, 09:37 PM
RE: Enemy waiting at each PathNodes - by palistov - 02-09-2012, 12:39 PM
RE: Enemy waiting at each PathNodes - by onv - 02-09-2012, 03:26 PM
RE: Enemy waiting at each PathNodes - by onv - 02-11-2012, 09:19 AM
RE: Enemy waiting at each PathNodes - by palistov - 02-11-2012, 09:31 AM
RE: Enemy waiting at each PathNodes - by onv - 02-11-2012, 10:06 AM
RE: Enemy waiting at each PathNodes - by palistov - 02-11-2012, 10:15 AM
RE: Enemy waiting at each PathNodes - by onv - 02-11-2012, 04:24 PM
RE: Enemy waiting at each PathNodes - by onv - 02-11-2012, 06:33 PM
RE: Enemy waiting at each PathNodes - by palistov - 02-11-2012, 07:45 PM
RE: Enemy waiting at each PathNodes - by onv - 02-12-2012, 09:05 AM



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