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Script Error... again
Imevil23 Offline
Member

Posts: 83
Threads: 23
Joined: Jan 2012
Reputation: 0
#3
RE: Script Error... again

(02-11-2012, 03:50 AM)flamez3 Wrote: It means you have not put the right callback. Post your script.
All right


////////////////////////////
// Run first time starting map
void OnStart()
{
AddEntityCallbackFunc("key_laboratory_1", "monsterspawn");
}

void monsterspawn(string &in asEntity, string &in type)
{
SetEntityActive("monster_1", true);
ShowEnemyPlayerPosition("monster_1");
}





I only posted what the error said was wrong.


02-11-2012, 03:56 AM
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Messages In This Thread
Script Error... again - by Imevil23 - 02-11-2012, 03:47 AM
RE: Script Error... again - by flamez3 - 02-11-2012, 03:50 AM
RE: Script Error... again - by Imevil23 - 02-11-2012, 03:56 AM
RE: Script Error... again - by flamez3 - 02-11-2012, 04:08 AM
RE: Script Error... again - by Imevil23 - 02-11-2012, 04:09 AM
RE: Script Error... again - by flamez3 - 02-11-2012, 04:14 AM
RE: Script Error... again - by Imevil23 - 02-11-2012, 04:20 AM



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