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[Solved] Using Boxes To Trigger Script?
Strembitsky Offline
Senior Member

Posts: 254
Threads: 37
Joined: Feb 2012
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#6
RE: Using Boxes To Trigger Script?

(02-11-2012, 07:12 AM)palistov Wrote: Try changing the internal name of the sound. Also, check your sound properties file (snt). Perhaps you forgot to change a value in there. In the debug menu, check the box next to "Show sounds playing". See if the sound plays. If it doesn't, you probably placed the sound file in the wrong directory or something like that.

Multiply the force values by 100, see what that does. It'll take a few minutes of testing to get the values you want.
Thanks. You helped. It had something to do in the .snt file about priorities.

Rep for you!

The Nightmares v1.0 - Dreadful Fires WIP
02-11-2012, 07:16 AM
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Messages In This Thread
RE: Using Boxes To Trigger Script? - by flamez3 - 02-11-2012, 07:01 AM
RE: Using Boxes To Trigger Script? - by palistov - 02-11-2012, 07:03 AM
RE: Using Boxes To Trigger Script? - by palistov - 02-11-2012, 07:12 AM
RE: Using Boxes To Trigger Script? - by Strembitsky - 02-11-2012, 07:16 AM
RE: Using Boxes To Trigger Script? - by palistov - 02-11-2012, 07:17 AM



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