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Enemy waiting at each PathNodes
onv Offline
Member

Posts: 51
Threads: 12
Joined: Feb 2012
Reputation: 2
#11
RE: Enemy waiting at each PathNodes

I don't understand what you mean , do you want me to assign it to one path (like PathNodeArea_1 , or PathNodeArea ?)
I just want the monster to go though each point without stopping , if i assign it to one path he just goes there and stops . He doesn't go though all the points around .

Sorry for my stupidity.
02-11-2012, 10:06 AM
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Messages In This Thread
Enemy waiting at each PathNodes - by onv - 02-08-2012, 09:37 PM
RE: Enemy waiting at each PathNodes - by palistov - 02-09-2012, 12:39 PM
RE: Enemy waiting at each PathNodes - by onv - 02-09-2012, 03:26 PM
RE: Enemy waiting at each PathNodes - by onv - 02-11-2012, 09:19 AM
RE: Enemy waiting at each PathNodes - by palistov - 02-11-2012, 09:31 AM
RE: Enemy waiting at each PathNodes - by onv - 02-11-2012, 10:06 AM
RE: Enemy waiting at each PathNodes - by palistov - 02-11-2012, 10:15 AM
RE: Enemy waiting at each PathNodes - by onv - 02-11-2012, 04:24 PM
RE: Enemy waiting at each PathNodes - by onv - 02-11-2012, 06:33 PM
RE: Enemy waiting at each PathNodes - by palistov - 02-11-2012, 07:45 PM
RE: Enemy waiting at each PathNodes - by onv - 02-12-2012, 09:05 AM



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