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Enemy waiting at each PathNodes
palistov Offline
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Posts: 1,208
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Joined: Mar 2011
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#12
RE: Enemy waiting at each PathNodes

Describe the path you want him to walk. Is it square path? Straight line?

There are ways you can keep a grunt moving on a path without stopping if it's a complicated path.

02-11-2012, 10:15 AM
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Messages In This Thread
Enemy waiting at each PathNodes - by onv - 02-08-2012, 09:37 PM
RE: Enemy waiting at each PathNodes - by palistov - 02-09-2012, 12:39 PM
RE: Enemy waiting at each PathNodes - by onv - 02-09-2012, 03:26 PM
RE: Enemy waiting at each PathNodes - by onv - 02-11-2012, 09:19 AM
RE: Enemy waiting at each PathNodes - by palistov - 02-11-2012, 09:31 AM
RE: Enemy waiting at each PathNodes - by onv - 02-11-2012, 10:06 AM
RE: Enemy waiting at each PathNodes - by palistov - 02-11-2012, 10:15 AM
RE: Enemy waiting at each PathNodes - by onv - 02-11-2012, 04:24 PM
RE: Enemy waiting at each PathNodes - by onv - 02-11-2012, 06:33 PM
RE: Enemy waiting at each PathNodes - by palistov - 02-11-2012, 07:45 PM
RE: Enemy waiting at each PathNodes - by onv - 02-12-2012, 09:05 AM



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