(02-12-2012, 03:55 PM)Googolplex Wrote: My textures are photoreal.
This is smaller version of my 4.096p version.
You know, my textures are not generated by computer, I use real objects to create them.
This is what let games look like real surfaces and I use only ultra high resolutions to get a very high level of detail.
Battlefield 3 has standard textures, not worth to hype.
And Mass Efect 3 isn't an epic game, its surreal modern action, the totally opposite of epics.
This is epic:
Or later in that game:
You can't use "only ultra high resolutions" in a game, that will cut down performance drastically, to the level of it not being playable! And as for Mass Effect 3 being "the totally opposite of epics[sic]", here's a dictionary definition of epic for you:
ep·ic n. 1. An extended narrative poem in elevated or dignified language, celebrating the feats of a legendary or traditional hero. 2. A literary or dramatic composition that resembles an extended narrative poem celebrating heroic feats. 3. A series of events considered appropriate to an epic: the epic of the Old West. adj. 1. Of, constituting, having to do with, or suggestive of a literary epic: an epic poem. 2. Surpassing the usual or ordinary, particularly in scope or size: "A vast musical panorama . . . it requires an epic musical understanding to do it justice" (Tim Page). 3. Heroic and impressive in quality: "Here in the courtroom . . . there was more of that epic atmosphere, the extra amperage of a special moment" (Scott Turow).
I would say that most of these meanings could be applied to Mass Effect.
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