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First time doing a map, need basic help!
LulleBulle Offline
Member

Posts: 101
Threads: 33
Joined: Feb 2012
Reputation: 0
#1
First time doing a map, need basic help!

Hello guys.

I bought Amnesia recently just to create maps and mess with my friends and i created a map in the map editor, although very small and basic (only 1 room with a spawnpoint, closet and door with crowbar break). For some reason my map crashes, this is the error.

[Image: OhA3s.png]


So, my map is put in the custom_stories folder and i made a new folder called Test. In the "Test" folder is a folder called map with my map and my .hps file which just says the following
////////////////////////////
// Run first time starting map
void OnStart()
{
//Add the Lantern and 10 Tinderboxes when in Debug mode, always good to have light!
if(ScriptDebugOn())
{
GiveItemFromFile("lantern", "lantern.ent");

for(int i=0;i<10;i++) GiveItemFromFile("tinderbox_"+i, "tinderbox.ent");
}
}

////////////////////////////
// Run when entering map
void OnEnter()
{

}

////////////////////////////
// Run when leaving map
void OnLeave()
{

}
void OnStart()
{
AddUseItemCallback("", "crowbar_1", "door1", "UsedCrowbarOnDoor", true);
AddEntityCollideCallback("crowbar_joint_1", "Crowbar_Area", "CollideAreaBreakDoor", true, 1);
}


void UsedCrowbarOnDoor(string &in asItem, string &in asEntity)
{
AddTimer("", 0.2, "TimerSwitchShovel");
RemoveItem("crowbar_1");
}


void TimerSwitchShovel(string &in asTimer)
{
PlaySoundAtEntity("","puzzle_place_jar.snt", "", 0, false);
SetEntityActive("crowbar_joint_1", true);
}


void CollideAreaBreakDoor(string &in asParent, string &in asChild, int alState)
{
AddPlayerSanity(25);
PlayMusic("10_puzzle01.ogg", false, 0.7, 0.1, 10, false);
SetSwingDoorLocked("door1", false, true);
AddPropImpulse("door1", 0, 0, -50, "World");
SetSwingDoorDisableAutoClose("door1", true);
SetSwingDoorClosed("door1", false, false);
SetMoveObjectState("door1", 1);
PlaySoundAtEntity("","break_wood_metal", "AreaBreakOff", 0, false);
CreateParticleSystemAtEntity("", "ps_hit_wood", "AreaBreakOff", false);
SetEntityActive("crowbar_joint_1", false);
SetLocalVarInt("Door", 1);
}


void OnEnter()
{
}


void OnLeave()
{
}

my scripts folder is empty and in the root folder i have a file called custom_story_settings.cfg
<Main
    Name="A random story"
    Author="Trollface"
    ImgFile=""

    StartMap="test.map"
    StartPos=""
/>

Can someone help me and tell me what to do to make this map load?
(This post was last modified: 02-19-2012, 12:24 AM by LulleBulle.)
02-19-2012, 12:17 AM
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First time doing a map, need basic help! - by LulleBulle - 02-19-2012, 12:17 AM



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