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Script Help Possible to Teleport Player?
Unearthlybrutal Offline
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Posts: 775
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Joined: May 2011
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#4
RE: Possible to Teleport Player?



void OnStart()
{
AddEntityCollideCallback("Player", "area name here", "Tele", true, 1);
}

void Tele(string &in asParent, string &in asChild, int alState)
{
TeleportPlayer(" [PlayerStartArea_ name here] ");
}

//play around with area names and you should get it working then =)


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(This post was last modified: 02-25-2012, 08:41 PM by Unearthlybrutal.)
02-25-2012, 08:40 PM
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Messages In This Thread
Possible to Teleport Player? - by A.I. - 02-25-2012, 08:27 PM
RE: Possible to Teleport Player? - by A.I. - 02-25-2012, 08:34 PM
RE: Possible to Teleport Player? - by Unearthlybrutal - 02-25-2012, 08:40 PM
RE: Possible to Teleport Player? - by A.I. - 02-25-2012, 09:17 PM



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