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Script Help SetPlayerLookAt Questions
BadCoverMan Offline
Junior Member

Posts: 27
Threads: 7
Joined: Feb 2012
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#7
RE: SetPlayerLookAt Questions

(02-25-2012, 10:28 PM)Unearthlybrutal Wrote: SetPropActiveAndFade("alexander_1", false, 3.0f);
Fades the entity away.

...you can use particle system to make the smoke
CreateParticleSystemAtEntity("particle", " [particlesystem you want to use].ps ",
"alexander_1" , false);
Thank you very much! I really appreciate your help Big Grin

02-26-2012, 01:15 AM
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Messages In This Thread
SetPlayerLookAt Questions - by BadCoverMan - 02-25-2012, 08:00 PM
RE: SetPlayerLookAt Questions - by BadCoverMan - 02-25-2012, 09:14 PM
RE: SetPlayerLookAt Questions - by BadCoverMan - 02-25-2012, 09:36 PM
RE: SetPlayerLookAt Questions - by BadCoverMan - 02-26-2012, 01:15 AM



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