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[Solved] Breaking A Window
Strembitsky Offline
Senior Member

Posts: 254
Threads: 37
Joined: Feb 2012
Reputation: 3
#4
RE: Breaking A Window

(03-03-2012, 11:27 PM)Vaelwing22 Wrote: I have done this, you need the mb_window_noglass, found in entities/obstacles/mansionbase_window and the mansionbase_large_window_breakable found in entites/special/mansionbase_breakable. put the window inside the frame. No scripting needed
I used this and it works well. Thanks!

The Nightmares v1.0 - Dreadful Fires WIP
03-04-2012, 12:36 AM
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Messages In This Thread
[Solved] Breaking A Window - by Strembitsky - 03-03-2012, 10:15 PM
RE: Breaking A Window - by Your Computer - 03-03-2012, 11:25 PM
RE: Breaking A Window - by A.I. - 03-03-2012, 11:27 PM
RE: Breaking A Window - by Strembitsky - 03-04-2012, 12:36 AM
RE: [Solved] Breaking A Window - by A.I. - 03-04-2012, 01:34 AM



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