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Can you re-enable areas once used?
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#9
RE: Can you re-enable areas once used?

(03-09-2012, 08:54 AM)Nevicar Wrote: Any ideas?

For starters, you need to think things through before engaging in scripting. Do you want the collision callback to be removed when colliding with Area_7? Is Area_6 in the same map? What state do you want Area_6 to be in before the player collides with Area_7? What is the purpose of Area_6 when active?

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03-09-2012, 09:22 PM
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Messages In This Thread
Can you re-enable areas once used? - by Nevicar - 03-09-2012, 08:01 AM
RE: Can you re-enable areas once used? - by Your Computer - 03-09-2012, 09:22 PM



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