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Script Help Script area does not activate
Stepper321 Offline
Senior Member

Posts: 263
Threads: 26
Joined: Nov 2011
Reputation: 8
#6
RE: Script area does not activate

(03-10-2012, 12:51 PM)flamez3 Wrote: Do any other scripts work?
(03-10-2012, 12:45 PM)Stepper321 Wrote: I recommend doing everything with callback on enter Smile





PHP Code: (Select All)
void OnStart(){



}

void OnEnter()

{    

AddEntityCollideCallback("Player""ScriptArea_1""SpawnBrute"true1);

AddEntityCollideCallback("brute""BruteDeSpawn""DeSpawnBrute"true1);    

AddEntityCollideCallback("Player""brutescare""BruteWalk"true1);

}

void SpawnBrute(string &in asParentstring &in asChildint alState)

{    

AddDebugMessage("Scriptarea works"true);    

SetEntityActive("brute"true);    

PlaySoundAtEntity("""notice.snt""brute"0false);    

PlayMusic("search_brute.ogg"true0.8f00true);    

SetMessage("SetMessage""SM_Malo"0);    

AddEnemyPatrolNode("brute""PathNodeArea_1"0.1f"");    

AddEnemyPatrolNode("brute""PathNodeArea_2"0.1f"");    

AddEnemyPatrolNode("brute""PathNodeArea_3"0.1f"");    

AddEnemyPatrolNode("brute""PathNodeArea_4"0.1f"");    

AddEnemyPatrolNode("brute""PathNodeArea_5"0.1f"");    

AddEnemyPatrolNode("brute""PathNodeArea_6"0.1f"");    

AddEnemyPatrolNode("brute""PathNodeArea_7"0.1f"");    

AddEnemyPatrolNode("brute""PathNodeArea_8"0.1f"");    

AddEnemyPatrolNode("brute""PathNodeArea_9"0.1f"");    

AddEnemyPatrolNode("brute""PathNodeArea_10"0.1f"");    

AddEnemyPatrolNode("brute""PathNodeArea_11"0.1f"");

}

void DeSpawnBrute(string &in asParentstring &in asChildint alState)

{    

SetEntityActive("brute"false);    

StopMusic(1.0f0);    

SetMessage("SetMessage""SM_MaloGone"0);

}

void BruteWalk(string &in asParentstring &in asChildint alState)

{    

SetEntityActive("bruteoutside"true);    

PlaySoundAtEntity("""notice.snt""bruteoutside"0false);

PlayMusic("search_brute.ogg"true0.8f00true);    

AddEnemyPatrolNode("bruteoutside""PathNodeArea_12"0.1f"");    

AddEnemyPatrolNode("bruteoutside""PathNodeArea_13"0.1f"");    

AddEnemyPatrolNode("bruteoutside""PathNodeArea_14"0.1f"");    

AddEnemyPatrolNode("bruteoutside""PathNodeArea_15"0.1f"");    

AddEnemyPatrolNode("bruteoutside""PathNodeArea_16"0.1f"");    

AddEnemyPatrolNode("bruteoutside""PathNodeArea_17"0.1f"");

}

void OnEnter(){

}

void OnLeave(){


Thast honestley, would not change a thing/
It did for me.


(03-10-2012, 01:01 PM)Peldan Wrote:
(03-10-2012, 12:50 PM)pingo2 Wrote: Have u added the brute as entity?? (under the enemy tab)


And did you rename it "brute"??
Yep. Added it and placed it as inactive behind a door, and then used pathnodes. The problem isn't the enemy, though. I don't even get a debug message showing that I entered the script area.


And flamez3, let me check. I will create a new one and post again in a couple of mins.


EDIT: Nope, doesn't seem like other scripts work.
What is the name of the map and hps?


Signature to awesome to be displayed.
03-10-2012, 01:21 PM
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Messages In This Thread
Script area does not activate - by Peldan - 03-10-2012, 12:37 PM
RE: Script area does not activate - by Stepper321 - 03-10-2012, 12:45 PM
RE: Script area does not activate - by ingedoom - 03-10-2012, 12:50 PM
RE: Script area does not activate - by Peldan - 03-10-2012, 01:01 PM
RE: Script area does not activate - by flamez3 - 03-10-2012, 12:51 PM
RE: Script area does not activate - by Stepper321 - 03-10-2012, 01:21 PM
RE: Script area does not activate - by Peldan - 03-10-2012, 01:25 PM
RE: Script area does not activate - by flamez3 - 03-10-2012, 01:39 PM
RE: Script area does not activate - by Peldan - 03-10-2012, 01:39 PM
RE: Script area does not activate - by flamez3 - 03-10-2012, 01:49 PM
RE: Script area does not activate - by Peldan - 03-10-2012, 01:53 PM
RE: Script area does not activate - by flamez3 - 03-10-2012, 01:58 PM
RE: Script area does not activate - by Peldan - 03-10-2012, 02:07 PM
RE: Script area does not activate - by flamez3 - 03-10-2012, 02:13 PM
RE: Script area does not activate - by Peldan - 03-10-2012, 02:16 PM
RE: Script area does not activate - by flamez3 - 03-10-2012, 02:18 PM
RE: Script area does not activate - by Peldan - 03-10-2012, 02:21 PM
RE: Script area does not activate - by flamez3 - 03-10-2012, 02:24 PM
RE: Script area does not activate - by Peldan - 03-10-2012, 02:27 PM
RE: Script area does not activate - by flamez3 - 03-10-2012, 02:34 PM
RE: Script area does not activate - by Peldan - 03-10-2012, 02:34 PM
RE: Script area does not activate - by flamez3 - 03-10-2012, 02:56 PM
RE: Script area does not activate - by Peldan - 03-10-2012, 03:01 PM



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