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"SetEntityActive" Help.
Stepper321 Offline
Senior Member

Posts: 263
Threads: 26
Joined: Nov 2011
Reputation: 8
#11
RE: "SetEntityActive" Help.

Armour nice complete is a entity =).

Try it in the CallbackFunc in the entities tab of the oil and add superscare

and then youll only have to add this:


void superscare(string &in Entity)
{
SetEntityActive("armour_nice_complete_1", true);
SetEntityActive("armour_nice_complete_2", true);
SetEntityActive("armour_nice_complete_3", true);
SetEntityActive("armour_nice_complete_4", true);
SetEntityActive("armour_nice_complete_5", true);
}



Signature to awesome to be displayed.
03-14-2012, 02:29 PM
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Messages In This Thread
"SetEntityActive" Help. - by Asaratha - 03-14-2012, 05:21 AM
RE: "SetEntityActive" Help. - by flamez3 - 03-14-2012, 05:28 AM
RE: "SetEntityActive" Help. - by Asaratha - 03-14-2012, 05:47 AM
RE: "SetEntityActive" Help. - by flamez3 - 03-14-2012, 06:44 AM
RE: "SetEntityActive" Help. - by Equil - 03-14-2012, 08:14 AM
RE: "SetEntityActive" Help. - by Your Computer - 03-14-2012, 10:05 AM
RE: "SetEntityActive" Help. - by Equil - 03-14-2012, 10:25 AM
RE: "SetEntityActive" Help. - by Your Computer - 03-14-2012, 11:31 AM
RE: "SetEntityActive" Help. - by flamez3 - 03-14-2012, 10:41 AM
RE: "SetEntityActive" Help. - by Strembitsky - 03-14-2012, 02:16 PM
RE: "SetEntityActive" Help. - by flamez3 - 03-14-2012, 02:35 PM
RE: "SetEntityActive" Help. - by Stepper321 - 03-14-2012, 02:29 PM
RE: "SetEntityActive" Help. - by Asaratha - 03-14-2012, 10:46 PM
RE: "SetEntityActive" Help. - by Strembitsky - 03-14-2012, 07:35 PM
RE: "SetEntityActive" Help. - by pandasFTW - 03-14-2012, 08:44 PM
RE: "SetEntityActive" Help. - by SilentStriker - 03-14-2012, 09:04 PM



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